IGraphicPrimitives
interface IGraphicPrimitives
The interface that represents json data for drawing a graphic primitive
Base-64 encoded array of 32 bit unsigned integers in RGBA format, definining a texture to apply to the triangles.
Number of values per row in the `Colors` array.
Base-64 encoded array of 32 bit unsigned integers, 1 per vertex, in RGBA format.
Base-64 encoded array of 32 bit unsigned integers, 1 per line strip, giving the number of vertices in the strip.
Base-64 encoded array of 32 bit floats, 3 per vertex.
Base-64 encoded array of 32 bit unsigned integers, 1 per vertex, in RGBA format.
Base-64 encoded array of 32 bit floats, 3 per vertex.
Whether or not the individual vertices should be colored using the data in the corresponding arrays.
Base-64 encoded array of 32 bit floats, 3 per vertex.
Base-64 encoded array of 32 bit floats, 2 per vertex.
Base-64 encoded array of 32 bit unsigned integers, 1 per vertex, in RGBA format.
Base-64 encoded array of 32 bit floats, 3 per vertex.