PolyCurve
Number of curves of the polycurve
Returns the start point of the first component and the end points of every component curve. For a closed polycurve, as the start and end points are the same, the end point is excluded.
Make one or more polycurves by grouping connected curves. Choose a preferred join tolerance between 1e-6 and 1e-3 units.
public static PolyCurve[] ByGroupedCurves(IEnumerable<Curve> curves, double joinTolerance = 0.001, bool trimCurves = false, double trimLength = 0)
Make one or more polycurves by grouping connected curves. Choose a preferred join tolerance between 1e-6 and 1e-3 units.
Make PolyCurve by joining curves. Flips curve as needed for connectivity. Choose a preferred join tolerance between 1e-6 and 1e-3 units.
public static PolyCurve ByJoinedCurves(IEnumerable<Curve> curves, double joinTolerance = 0.001, bool trimCurves = false, double trimLength = 0)
Make PolyCurve by joining curves. Flips curve as needed for connectivity. Choose a preferred join tolerance between 1e-6 and 1e-3 units.
Make PolyCurve by connecting points. Set the 'connectLastToFirst' input to true to close the PolyCurve.
Make PolyCurve by thickening a curve.
Make PolyCurve by thickening a curve along a plane specified by the input normal.
Returns plane of planar polycurve
Close polycurve by line connecting start and end points
Close polycurve by tangent chain of arc, line, and arc
Returns curve of the polycurve by index
Returns curves of the polycurve
Extends polycurve by tangent arc
public PolyCurve ExtendWithEllipse(double length, double radius1, double radius2, double endEllipseParameter, bool endOrStart)
Extends polycurve by tangent ellipse
Fillet corners of planar polycurve.
Heals a self-intersecting PolyCurve by returning a new one that isn't self-intersecting if the overlapping segment length is less than or equal to trimLength.
Offset polycurve in its plane.
Create one or more Polycurves by offsetting a planar polycurve by the given distance in a plane defined by the plane normal. The "planeNormal" input argument defaults to the normal of the plane containing the curve but an explicit normal parallel to the original curve normal can be provided to better control the direction of the offset. For example, if a consistent offset direction is required for multiple curves sharing the same plane, the "planeNormal" can be used to override individual curve normals and force all curves to be offset in the same direction. Reversing the normal reverses the direction of the offset.