DynamoVisualProgramming.ZeroTouchLibrary by Autodesk

<PackageReference Include="DynamoVisualProgramming.ZeroTouchLibrary" Version="0.9.1-beta1" />

 IPointEntity

double X { get; }

Get the X component of a Point

double Y { get; }

Get the Y component of a Point

double Z { get; }

Get the Z component of a Point

Add a vector to a point. The same as Translate(Vector).

Get the Vector with the same X, Y, and Z component

IGeometryEntity[] Project(IGeometryEntity baseGeometry, IVectorEntity projectionDirection)

Project another piece of Geometry onto this along a given direction Vector

Subtract a vector from a point. The same as Translate(-Vector).