MemoryTemplate<T> public struct MemoryTemplate<T> where T : IEquatable<T> Documentation Code public ReadOnlyMemory<T> Value { get; } public MemoryTemplate(ReadOnlyMemory<T> template, ReadOnlySpan<T> placeholder) public void Render<TConsumer>(TConsumer consumer) where TConsumer : IReadOnlySpanConsumer<T>, IConsumer<int> public void Render<TWriter>(TWriter output, Action<int, TWriter> rewriter) where TWriter : IBufferWriter<T> public void Render<TArg>(TArg arg, Action<int, TArg> rewriter, ReadOnlySpanAction<T, TArg> output)