DynamoVisualProgramming.ZeroTouchLibrary by Autodesk

<PackageReference Include="DynamoVisualProgramming.ZeroTouchLibrary" Version="2.14.0.4626" />

 SIUnit

public abstract class SIUnit : BaseUnit
using Autodesk.DesignScript.Runtime; using System; using System.Collections.Generic; namespace DynamoUnits { [IsVisibleInDynamoLibrary(false)] [Obsolete("This class will be removed in Dynamo 3.0 - please use the ForgeUnit SDK based methods")] public abstract class SIUnit : BaseUnit { [Obsolete("SIUnit.Value is obsolete")] public double Value { get { return _value; } set { _value = value; } } [IsVisibleInDynamoLibrary(false)] public abstract double UnitValue { get; } public static Dictionary<string, double> Conversions => new Dictionary<string, double>(); protected SIUnit(double value) { _value = value; } [Obsolete("SIUnit.SetValueFromString is obsolete.", false)] public abstract void SetValueFromString(string value); [Obsolete("SIUnit.Add is obsolete. Please use + instead.", false)] public abstract SIUnit Add(SIUnit x); [Obsolete("SIUnit.Add is obsolete. Please use + instead.", false)] public abstract SIUnit Add(double x); [Obsolete("SIUnit.Subtract is obsolete. Please use - instead.", false)] public abstract SIUnit Subtract(SIUnit x); [Obsolete("SIUnit.Subtract is obsolete. Please use - instead.", false)] public abstract SIUnit Subtract(double x); [Obsolete("SIUnit.Multiply is obsolete. Please use * instead.", false)] public abstract SIUnit Multiply(SIUnit x); [Obsolete("SIUnit.Multiply is obsolete. Please use * instead.", false)] public abstract SIUnit Multiply(double x); [Obsolete("SIUnit.Divide is obsolete. Please use / instead.", false)] public abstract dynamic Divide(SIUnit x); [Obsolete("SIUnit.Divide is obsolete. Please use / instead.", false)] public abstract SIUnit Divide(double x); [Obsolete("SIUnit.Modulo is obsolete. Please use % instead.", false)] public abstract SIUnit Modulo(SIUnit x); [Obsolete("SIUnit.Modulo is obsolete. Please use % instead.", false)] public abstract SIUnit Modulo(double x); [Obsolete("SIUnit.Round is obsolete. Please use Round instead.", false)] public abstract SIUnit Round(); [Obsolete("SIUnit.Ceiling is obsolete. Please use Ceiling instead.", false)] public abstract SIUnit Ceiling(); [Obsolete("SIUnit.Floor is obsolete. Please use Floor instead.", false)] public abstract SIUnit Floor(); public static SIUnit operator +(SIUnit x, SIUnit y) { return x.Add(y); } public static SIUnit operator +(SIUnit x, double y) { return x.Add(y); } public static double operator +(double x, SIUnit y) { return x + y.Value; } public static SIUnit operator -(SIUnit x, SIUnit y) { return x.Subtract(y); } public static SIUnit operator -(SIUnit x, double y) { return x.Subtract(y); } public static double operator -(double x, SIUnit y) { return x - y.Value; } public static SIUnit operator *(SIUnit x, SIUnit y) { return x.Multiply(y); } public static SIUnit operator *(SIUnit x, double y) { return x.Multiply(y); } public static SIUnit operator *(double x, SIUnit y) { return y.Multiply(x); } public static dynamic operator /(SIUnit x, SIUnit y) { if (x.GetType() == y.GetType()) return x.Value / y.Value; return x.Divide(y); } public static SIUnit operator /(SIUnit x, double y) { return x.Divide(y); } public static SIUnit operator %(SIUnit x, SIUnit y) { return x.Modulo(y); } public static SIUnit operator %(SIUnit x, double y) { return x.Modulo(y); } public static double operator %(double x, SIUnit y) { return x % y.Value; } public static bool operator >(double x, SIUnit y) { return x > y.Value; } public static bool operator >(SIUnit x, double y) { return x.Value > y; } public static bool operator >(SIUnit x, SIUnit y) { if (x.GetType() == y.GetType()) return x.Value > y.Value; return false; } public static bool operator <(double x, SIUnit y) { return x < y.Value; } public static bool operator <(SIUnit x, double y) { return x.Value < y; } public static bool operator <(SIUnit x, SIUnit y) { if (x.GetType() == y.GetType()) return x.Value < y.Value; return false; } public static bool operator >=(double x, SIUnit y) { return x >= y.Value; } public static bool operator >=(SIUnit x, double y) { return x.Value >= y; } public static bool operator >=(SIUnit x, SIUnit y) { if (x.GetType() == y.GetType()) return x.Value >= y.Value; return false; } public static bool operator <=(double x, SIUnit y) { return x <= y.Value; } public static bool operator <=(SIUnit x, double y) { return x.Value <= y; } public static bool operator <=(SIUnit x, SIUnit y) { if (x.GetType() == y.GetType()) return x.Value <= y.Value; return false; } [Obsolete("SIUnit.ToSIUnit is obsolete.", false)] public static SIUnit ToSIUnit(object value) { return value as SIUnit; } [Obsolete("SIUnit.ConvertToHostUnits is obsolete. Please use Convert Between Units.", false)] public abstract double ConvertToHostUnits(); } }