VisualStates static class VisualStates Documentation Code public const string GroupActive = "ActiveStates" public const string GroupBusyStatus = "BusyStatusStates" public const string GroupCalendarButtonFocus = "CalendarButtonFocusStates" public const string GroupCommon = "CommonStates" public const string GroupDecrease = "DecreaseStates" public const string GroupExpandDirection = "ExpandDirectionStates" public const string GroupExpansion = "ExpansionStates" public const string GroupFocus = "FocusStates" public const string GroupHasItems = "HasItemsStates" public const string GroupIncrease = "IncreaseStates" public const string GroupInteractionMode = "InteractionModeStates" public const string GroupLocked = "LockedStates" public const string GroupPopup = "PopupStates" public const string GroupSelection = "SelectionStates" public const string GroupValidation = "ValidationStates" public const string GroupVisibility = "VisibilityStates" public const string GroupWatermark = "WatermarkStates" public const string StateActive = "Active" public const string StateBusy = "Busy" public const string StateCalendarButtonFocused = "CalendarButtonFocused" public const string StateCalendarButtonUnfocused = "CalendarButtonUnfocused" public const string StateCollapsed = "Collapsed" public const string StateDecreaseDisabled = "DecreaseDisabled" public const string StateDecreaseEnabled = "DecreaseEnabled" public const string StateDisabled = "Disabled" public const string StateDisplay = "Display" public const string StateEdit = "Edit" public const string StateExpandDown = "ExpandDown" public const string StateExpanded = "Expanded" public const string StateExpandLeft = "ExpandLeft" public const string StateExpandRight = "ExpandRight" public const string StateExpandUp = "ExpandUp" public const string StateFocused = "Focused" public const string StateHasItems = "HasItems" public const string StateHidden = "Hidden" public const string StateIdle = "Idle" public const string StateInactive = "Inactive" public const string StateIncreaseDisabled = "IncreaseDisabled" public const string StateIncreaseEnabled = "IncreaseEnabled" public const string StateInvalidFocused = "InvalidFocused" public const string StateInvalidUnfocused = "InvalidUnfocused" public const string StateLocked = "Locked" public const string StateMouseOver = "MouseOver" public const string StateNoItems = "NoItems" public const string StateNormal = "Normal" public const string StatePopupClosed = "PopupClosed" public const string StatePopupOpened = "PopupOpened" public const string StatePressed = "Pressed" public const string StateReadOnly = "ReadOnly" public const string StateSelected = "Selected" public const string StateSelectedInactive = "SelectedInactive" public const string StateUnfocused = "Unfocused" public const string StateUnlocked = "Unlocked" public const string StateUnselected = "Unselected" public const string StateUnwatermarked = "Unwatermarked" public const string StateValid = "Valid" public const string StateVisible = "Visible" public const string StateWatermarked = "Watermarked" public static FrameworkElement GetImplementationRoot(DependencyObject dependencyObject) public static void GoToState(Control control, bool useTransitions, string[] stateNames) public static VisualStateGroup TryGetVisualStateGroup(DependencyObject dependencyObject, string groupName)